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Devlog
Rebalancing the Whole Game, Including Chapter One / 第一章を含む全体の調整について
November 12, 2026
by
nikuzure_
1
Hello! Here’s an update on how development of Labyrinth City Lieve —Frontier Guild Chronicles— is going. First, a big thank you to everyone who has played the demo. Every piece of feedback and e...
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Development Update: Responding to Feedback and Refining Chapter Two / 開発近況:フィードバックへの対応と、第二章の調整について
November 06, 2026
by
nikuzure_
Thank you for reading this development log—and to everyone who has played the demo, thank you so much. The response has been bigger than I expected, and I’m really happy about it. I’d also like...
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Demo ver0.23 Is Now Available! / 体験版ver0.23をリリースしました!
November 03, 2026
by
nikuzure_
Thank you for reading this devlog! And to everyone playing Rieve, thank you for spending time with the game! Demo ver0.23 is now available. This update focuses on adventure balance and making the game...
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Chapter Two’s Features Are in Place — Balancing and UI Improvements Are Underway / 第二章の実装が揃い、バランス・UI調整を進めています
October 31, 2026
by
nikuzure_
Hello! Here’s a quick update on Rieve’s development. The features for Chapter Two are now implemented, and I’m focusing on balancing and improving the UI. I’m reviewing combat difficulty, prog...
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Chapter Two Is in Development! Balance Adjustments and Usability Improvements / 第二章を開発中! バランス調整と操作まわりの改善について
October 30, 2026
by
nikuzure_
Thank you to everyone who has been playing Labyrinth City Lieve —Frontier Guild Chronicles— ! Development on Chapter Two is underway. Alongside creating new areas to explore and continuing the sto...
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Expedition Goals, EXP Changes, and Rogue Balance Adjustments / 探索目的と経験値計算の見直し、盗賊のバランス調整について
October 29, 2026
by
nikuzure_
Thank you to everyone playing Labyrinth City Lieve —Frontier Guild Chronicles— ! Today, I’d like to share some changes currently in development for expeditions and class balance. Merging Item Re...
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Demo ver0.21 Released! Improved Responsiveness, BGM, and Sound Effects / 体験版ver0.21公開! 操作感の改善とBGM・効果音の追加
October 28, 2026
by
nikuzure_
Demo ver0.21 of Labyrinth City Lieve —Frontier Guild Chronicles— is now available! Thank you to everyone who has played the demo and shared feedback or bug reports. This update focuses on making t...
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Thank You for Your Demo Feedback! Improving Responsiveness and Looking Ahead / 体験版のご感想ありがとうございます! 操作感の改善と今後の開発について
October 28, 2026
by
nikuzure_
Thank you to everyone who has played the demo of Rieve — Frontier Guild Chronicles . Your feedback and bug reports have been a great source of encouragement. Inspired by your feedback, I’ve been w...
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Demo v0.2 Released! Refreshed UI and Artwork, Plus New Chapter One Story Events / 体験版ver0.2公開!画面・イラストの刷新と、第一章の物語を追加
October 25, 2026
by
nikuzure_
Demo v0.2 of Labyrinth City Lieve is now available! This update focuses on improving readability and usability, while adding story events and artwork that bring your adventures and growing town to lif...
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